Job Description

Job Role/Title: 3D Modeling Artist | Experience: 4 - 8 years


Key Responsibilities

  • Convert CAD models into efficient and accurate 3D models with clean topology using 3ds Max/Blender.
  • Create high-quality 3D hardsurface assets, including: Machines, Products, Vehicles, Props (environmental, interactive assets), Mechanical and industrial objects
  • Translate concept art, references, and design briefs into final in-game assets.
  • Ensure assets meet AAA visual quality and are optimized for real-time engines.
  • Develop clean topology, efficient, and well-structured meshes.
  • Follow proper naming conventions, pipelines, and technical guidelines.
  • Maintain consistency in style, scale, and quality across all assets.
  • Manage time efficiently and meet production deadlines.


Key Skillset and Requirements for this Role :

  • Strong experience in hard surface mode...

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