Job Description
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Contribute to the development and integration of simulation and training systems, including components built using Unity or Unreal Engine.
Develop and maintain C++‑based software modules, including those that interface with or are built using:
- MAK suite of simulation software
- VBS4 (Virtual Battlespace)
Support distributed simulator architectures, where multiple software and hardware components interact across a network.
Work as part of cross‑domain engineering teams, collaborating with:
- Software engineers on simulation logic and application development
- Hardware and system engineers on simulator infrastructure, deployment, and integration
Build an understanding of the simulator from a hardware and system perspective, including compute platforms, networking, and physical in...
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