Job Description

Join a passionate indie game studio as a 2D animator, focusing on hand-drawn, frame-by-frame sprite sheets for enemy characters in a sidescrolling game. This role is ideal for animators who appreciate classic video game aesthetics and want to contribute to a debut title that values originality and quality. You will be responsible for animating walk, attack, and idle cycles, ensuring each character movement is fluid and expressive. The project emphasizes a traditional, hand-animated feel rather than rigged or Spine-based animation, offering creative freedom to bring unique enemy designs to life.

Responsibilities

  • Create hand-drawn, frame-by-frame 2D sprite sheets for enemy characters
  • Animate walk, attack, and idle cycles with smooth transitions
  • Collaborate with the game development team to ensure animations align with gameplay requirements and visual style
  • Deliver polished, production-ready sprite sheets in the required formats
  • It...

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