Job Description
Job Title: Senior 3D Generalist (Blender & Unreal Engine Specialist)
Location: On-site
Department: Design & Production
Employment Type: Full-Time
Experience: 5+ Years
Position Overview
We are seeking a highly skilled Senior 3D Generalist with comprehensive expertise in Blender and advanced proficiency in Unreal Engine. The ideal candidate will be responsible for creating high-quality 3D environments, assets, animations, and real-time cinematic visuals. This role requires strong technical capability, artistic vision, and hands-on production experience across the full 3D pipeline.
Key Responsibilities
3D Environment & World Creation
• Develop high-quality, optimized 3D environments using Unreal Engine (UE5 preferred).
• Build modular scenes, landscapes, lighting setups, and full world compositions.
• Create and manage real-time cinematic sequences using Unreal Engine’s Sequencer.
Blender Production Expertise
Handle complete 3D asset creation within Blender, including:
• Modeling (hard-surface and organic)
• Sculpting
• UV mapping
• Texturing and shading
• Rigging
• Animation and morphing (shape keys, blend shapes, transformations)
Ensure seamless, optimized asset export and integration into Unreal Engine.
3D Animation & Morphing
• Create smooth, high-quality animations for objects, props, and environment elements.
• Develop morphing effects, transitions, and transformation-based animations.
• Collaborate on camera animations and motion-based storytelling.
Technical & Real-Time Pipeline
• Create and optimize materials using Unreal Engine’s Material Editor.
• Implement LODs, collisions, and real-time performance optimizations.
• Utilize Blueprints for basic interactions and animation triggers.
• Maintain scene performance, lighting accuracy, and render quality.
Collaboration & Leadership
• Work closely with art directors, developers, and cross-functional teams.
• Provide guidance and support to junior artists.
• Ensure high standards of visual quality and consistency across deliverables.
Required Qualifications
• Bachelor’s degree in Animation, Design, Visual Arts, or a related field (preferred).
• 5+ years of professional experience as a 3D Generalist.
• Expert-level proficiency in Blender (mandatory).
• Advanced-level expertise in Unreal Engine (UE5) (mandatory).
• Strong understanding of PBR workflows, real-time rendering, and optimization.
• Proficiency with texturing tools such as Substance Painter/Designer.
• Demonstrated ability to produce cinematic-quality visuals in real-time engines.
• Strong portfolio showcasing environment design, animation, and morphing work.
Preferred Skills
• Experience with Niagara VFX in Unreal.
• Familiarity with Houdini for procedural workflows.
• Experience using Megascans and photogrammetry assets.
• Knowledge of geometry nodes in Blender.
• Basic understanding of scripting or Blueprints.
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