Job Description

Job Title: Senior 3D Generalist (Blender & Unreal Engine Specialist)


Location: On-site

Department: Design & Production

Employment Type: Full-Time

Experience: 5+ Years


Position Overview


We are seeking a highly skilled Senior 3D Generalist with comprehensive expertise in Blender and advanced proficiency in Unreal Engine. The ideal candidate will be responsible for creating high-quality 3D environments, assets, animations, and real-time cinematic visuals. This role requires strong technical capability, artistic vision, and hands-on production experience across the full 3D pipeline.


Key Responsibilities

3D Environment & World Creation


• Develop high-quality, optimized 3D environments using Unreal Engine (UE5 preferred).

• Build modular scenes, landscapes, lighting setups, and full world compositions.

• Create and manage real-time cinematic sequences using Unreal Engine’s Sequencer.


Blender Production Expertise


Handle complete 3D asset creation within Blender, including:

• Modeling (hard-surface and organic)

• Sculpting

• UV mapping

• Texturing and shading

• Rigging

• Animation and morphing (shape keys, blend shapes, transformations)


Ensure seamless, optimized asset export and integration into Unreal Engine.


3D Animation & Morphing


• Create smooth, high-quality animations for objects, props, and environment elements.

• Develop morphing effects, transitions, and transformation-based animations.

• Collaborate on camera animations and motion-based storytelling.


Technical & Real-Time Pipeline


• Create and optimize materials using Unreal Engine’s Material Editor.

• Implement LODs, collisions, and real-time performance optimizations.

• Utilize Blueprints for basic interactions and animation triggers.

• Maintain scene performance, lighting accuracy, and render quality.


Collaboration & Leadership


• Work closely with art directors, developers, and cross-functional teams.

• Provide guidance and support to junior artists.

• Ensure high standards of visual quality and consistency across deliverables.


Required Qualifications


• Bachelor’s degree in Animation, Design, Visual Arts, or a related field (preferred).

• 5+ years of professional experience as a 3D Generalist.

• Expert-level proficiency in Blender (mandatory).

• Advanced-level expertise in Unreal Engine (UE5) (mandatory).

• Strong understanding of PBR workflows, real-time rendering, and optimization.

• Proficiency with texturing tools such as Substance Painter/Designer.

• Demonstrated ability to produce cinematic-quality visuals in real-time engines.

• Strong portfolio showcasing environment design, animation, and morphing work.


Preferred Skills


• Experience with Niagara VFX in Unreal.

• Familiarity with Houdini for procedural workflows.

• Experience using Megascans and photogrammetry assets.

• Knowledge of geometry nodes in Blender.

• Basic understanding of scripting or Blueprints.

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