Job Description

Job Description

From the beginning of your journey with us you will:

  • Review following our game standards outsourced models to match the game quality.
  • Polishing outsourced model making sure they work with our pipeline.
  • Integrate them in our game/s everything is up to quality required.
  • Understand and respect the identity and techniques of the project as established by the Art and Technical Directors.
  • Implement models using shaders and commercial or custom real-time lighting solutions for models to be used both in games and in cinematics.
  • Create assets used for art direction and gameplay prototypes.
  • Work directly with the programming and game design teams in the implementation process to ensure optimal use of polygons, shaders, and textures.
  • Eventually create 3D models for vehicles, level props, and character weapons in both low- and high- polygon counts, depending on the project and textur...

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