Job Description
Superpowers
you have are
High-poly sculpt in Zbrush;SubD modeling in Max / Maya;Character topology for animation;Cloth simulation in Marvelous Designer;Strong knowledge of anatomy;Ability to create UV mapping and texture baking (normal, AO, etc.);Texturing in Substance Painter and/or hand-painted texturing;Good understanding of modern pipelines and requirements for stylized character creation;Ability to follow and correctly interpret/improve the concept idea;Relevant portfolio with examples of works in the corresponding direction;Teamwork skills;Intermediate+ level of English proficiency, both written and spoken, for smooth communication and documentation. Youβre a rockstar
if you have
Experience working in game engines (Unreal Engine 4/5, Unity, etc);Drawing skills;Good understanding of the rigging and animation process. As a part of Room 8
studio, you will
Create high-poly and low-poly models of stylized characters for games according to given concepts and stylistics;Create optimal UV mappings and bake the required textures (normal, AO, etc.);Work with stylized texturing. Join Us.
get even more!
competitive financial reward (yes, we are fair enough);challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);health insurance, paid vacation and sick leave;culture of diversity & inclusion to unite the most outstanding talents;community of people who understand your game passion. Together we will bring games to the next level. Exactly with you.
33873
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