Job Description

Superpowers
you have are

  • High-poly sculpt in Zbrush;

  • SubD modeling in Max / Maya;

  • Character topology for animation;

  • Cloth simulation in Marvelous Designer;

  • Strong knowledge of anatomy;

  • Ability to create UV mapping and texture baking (normal, AO, etc.);

  • Texturing in Substance Painter and/or hand-painted texturing;

  • Good understanding of modern pipelines and requirements for stylized character creation;

  • Ability to follow and correctly interpret/improve the concept idea;

  • Relevant portfolio with examples of works in the corresponding direction;

  • Teamwork skills;

  • Intermediate+ level of English proficiency, both written and spoken, for smooth communication and documentation.
  • You’re a rockstar
    if you have

  • Experience working in game engines (Unreal Engine 4/5, Unity, etc);

  • Drawing skills;

  • Good understanding of the rigging and animation process.
  • As a part of Room 8
    studio, you will

  • Create high-poly and low-poly models of stylized characters for games according to given concepts and stylistics;

  • Create optimal UV mappings and bake the required textures (normal, AO, etc.);

  • Work with stylized texturing.
  • Join Us.
    get even more!

  • competitive financial reward (yes, we are fair enough);

  • challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);

  • health insurance, paid vacation and sick leave;

  • culture of diversity & inclusion to unite the most outstanding talents;

  • community of people who understand your game passion.
  • Together we will bring games to the next level. Exactly with you.

    33873

    Apply for this Position

    Ready to join ? Click the button below to submit your application.

    Submit Application