Job Description
I'm planning a small indie game set in a focused, single-scene environment inspired by the tense and atmospheric style of Buckshot Roulette. The goal is to create a suspense-driven experience with psychological tension, eerie ambiance, and high-risk decision-making. The gameplay will revolve around a tabletop-style loop that includes items, perks, and strategic choices rather than fast-paced action.
I already have the core concept in mind and have been mapping out the gameplay flow with charts to clarify how the systems connect. I'm looking for a developer who can manage the full process from start to finish. This includes programming, art, UI, and overall implementation and ready to launch on steam.
Contract duration of 1 to 3 months. with 30 hours per week.
Mandatory skills: Game Development, Game Design, Graphic Design, Unity, indie game, Unreal Engine, Steam, Gaming Console, Personal Computer
I already have the core concept in mind and have been mapping out the gameplay flow with charts to clarify how the systems connect. I'm looking for a developer who can manage the full process from start to finish. This includes programming, art, UI, and overall implementation and ready to launch on steam.
Contract duration of 1 to 3 months. with 30 hours per week.
Mandatory skills: Game Development, Game Design, Graphic Design, Unity, indie game, Unreal Engine, Steam, Gaming Console, Personal Computer
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