Job Description
We are hiring an AI Designer to join our Project Baxter team in pre-production. This role demands a solid technical knowledge of AI systems and processes while keeping the focus on the actual combat experience from an AI point of view, striking the perfect balance that entertains as much as it challenges the skills of the players. You will collaborate closely with our Senior AI Designer, helping to drive the AI development from vision to implementation. Combat and AI sit at the core of the project, and so you will play an integral key role in defining how the game will be played!
Project Baxter is a 4 player cooperative action game set in the world of Dungeons & Dragons®. Inspired by our love of tabletop RPGs and built from the ground up in Unreal Engine 5, we will embrace cutting edge technology to create entertaining and emergent gameplay scenarios.
This role is available onsite in Stockholm or remote across France, Spain, Sweden and the UK.
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