Job Description
Role
Responsibilities
Job Title – rate of pay (reward to confirm)
Software Engineer (XR Teaching Tools)
Under instruction from colleagues and following appropriate training:
· Refine and standardise existing Unity-based AR and VR simulations for classroom deployment.
· Implement consistent UI/UX, functionality, and accessibility across all tools.
· Set up, configure, and troubleshoot XR hardware (primarily Meta Quest 3, some Microsoft Hololens).
· Develop new curriculum-aligned simulations, where time allows.
· Maintain a clean, modular, and well-documented codebase for future development and evaluation.
· Collaborate with academic staff and education partners to translate classroom needs into practical, technical solutions.
· Ensure compliance with GDPR, ethical data use, and responsible innovation principles.
· Contribute technical input to design discussions, user feedback integration, and ongoing...
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