Job Description

Role

Responsibilities

Job Title – rate of pay (reward to confirm)

Software Engineer (XR Teaching Tools)

Under instruction from colleagues and following appropriate training:

· Refine and standardise existing Unity-based AR and VR simulations for classroom deployment.

· Implement consistent UI/UX, functionality, and accessibility across all tools.

· Set up, configure, and troubleshoot XR hardware (primarily Meta Quest 3, some Microsoft Hololens).

· Develop new curriculum-aligned simulations, where time allows.

· Maintain a clean, modular, and well-documented codebase for future development and evaluation.

· Collaborate with academic staff and education partners to translate classroom needs into practical, technical solutions.

· Ensure compliance with GDPR, ethical data use, and responsible innovation principles.

· Contribute technical input to design discussions, user feedback integration, and ongoing...

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