Job Description
Job Description:
Essential Responsibilities, Accountabilities & Results
Firm grasp on digital lighting techniques Ability to create photo-realistic materials/shaders Knowledge of how light reacts to a surface in the real world VRay knowledge a must Maya knowledge a must Previous experience in a studio working environment Understanding of a CG Lighting production pipeline Able to work well under pressure Able to multi-task, troubleshoot and prioritize Able to adapt quickly to ever-evolving tech and workflow adaptations Able to communicate succinctly and professionally To use internal MIS to record accurate data on personal production timings. Able to work in rotational shift
Plus Skills
Knowledge and fluency in other lighting software and processes Knowledge and fluency in most operating systems Experience in all forms of D & D CGI workflows & processes Experience with Shotgun Ds Max/ Modo Knowledge is a plus Competency Requirements
High School Diploma and an equivalent combination of education and experience sufficient to successfully perform the key accountabilities of the job Minimum of + years’ experience in production Practical experience with Maya and Vray Ability to mentor other Lighters
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