Job Description

Job Description

The Creature Effects Artist is responsible for creating believable and photo-realistic simulations and deformations for creatures and characters across our projects. Working closely with leads, supervisors, and colleagues from other departments, they develop robust setups for hair, fur, clothing, feathers, muscles, and skin, while meeting creative, technical, and production requirements. They contribute to the quality of final deliverables, the evolution of department tools, and the continuous improvement of the pipeline.

Key Responsibilities:

Master your the craft

  • Create simulation setups for hair, fur, feathers, fabrics, muscles, skin, and other organic materials, tailored to the specific needs of shots or characters.
  • Launch and adjust simulations based on feedback received during dailies or internal reviews.
  • Perform shot modeling passes to support deformation or simulation.
  • Manage time ef...
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