Job Description

We are looking for a Gameplay Animator to join our Project Baxter team, currently in pre-production. You will be responsible for developing high quality keyframe and motion capture gameplay animations. You will play a crucial role in tying together gameplay, narrative and character performance. You will be expected to contribute to the pitching of ideas, create rapid prototypes, direct motion capture sessions, and collaborate with other disciplines in order to successfully make the vision for the game a reality. Ultimately, you’ll bring a very high level of polish in a range of different styles, anchored in believability and appeal.

Project Baxter is a 4 player cooperative action game set in the world of Dungeons & Dragons®. Inspired by our love of tabletop RPGs and built from the ground up in Unreal Engine 5, we will embrace cutting edge technology to create entertaining and emergent gameplay scenarios.

This role is available onsite in Stockholm or remote across Fr...

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