Job Description
Description
・Design and Development of Core Game Systems Plan and build the fundamental rules, progression flow, and key systems (growth, equipment, skills, economy, etc.) that form the backbone of the player experience.
・Inter-System Integration Design Ensure combat, progression, collection, economy, and other systems interact cohesively to deliver a unified and engaging gameplay experience.
・System Design from a UX Perspective Design specifications that prioritize intuitive, easy-to-understand UI/UX, ensuring smooth operation and player comprehension.
・Balancing and Data Design Plan and adjust parameters such as growth curves, reward systems, and resource inflation control to maintain long-term engagement and game sustainability.
・Specification Documentation and Cross-Team Collaboration Create clear and detailed documentation of system specifications and intentions, facilitating smooth collaboration with programmers, artists, QA, and ot...
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