Job Description
Description
:As a 3D Generalist, you will be responsible for developing 3D assets for Land/Air/Marine simulation projects using latest gaming industry-standard practices like low/high poly 3D modeling, high-resolution texture with optimized UV unwrapping etc. You will work with a team of artists and designers to create high-quality assets that meets the project needs.
Role And Responsibilities:
Model and Texture various game assets like buildings, weapons, vehicles, props and other environment assets with efficient UV layout and high-quality Textures.
· Understanding the project requirements and conceptualizing creative ideas.
· Receiving feedback from team and clients, and editing creations based on the comments received.
· Troubleshooting any problems that arise during work on a project.
Stay up to date on the latest 3D technology and recommending improvements in current processes.
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