Job Description



We are Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure set in a remote corner of the universe.



We are seeking an experienced Level Architect with strong artistic skills to join our team in Copenhagen. As our process is very visually driven, we expect layout artists to have a strong eye for visual composition and broad experience in the creation of 3D environments.



Your responsibility as our new colleague will be in designing, blocking out, and in some cases modeling locations for a third-person, open-world game. At Playdead, locations are often designed with a combination of grey-boxing and more detailed, modeled elements. You will work in coordination with the other designers and artists on the team with a focus on how the player will flow within the level and betweens spaces. ...

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