Job Description

Superpowers
you have are

  • Experience with UE4;

  • Good knowledge of gameplay and level design;

  • Good understanding of light, composition;

  • High level of work with any 3D modeling package (Zbrush, Maya / 3dsMax etc);

  • Good understanding of the modular system for assets creation;

  • Experience in scene optimisation;

  • Creation of UV mapping and textures;

  • Texturing in Substance Painter;

  • Ability to create and work with procedural materials in Substance Designer;

  • Understanding of modern pipelines and requirements for creating a photoreal environment;

  • Ability to interpret/improve the concept ideas;

  • Teamwork skills;

  • Intermediate English and above.
  • You’re a rockstar
    if you have

  • Experience with next-gen consoles and modern custom engines;

  • Experience in scripting (UE4 Blueprinting);

  • Knowledge of vegetation creation pipelines.
  • As a part of Room 8
    studio, you will

  • Assemble asset scenes, according to description and script;

  • Create PBR materials for models;

  • Create assets with given concepts and requirements;

  • Work with stage lighting;

  • Optimize of finished objects in accordance with the specified technical limitations;

  • Work with game engines.
  • Join Us.
    get even more!

  • Competitive financial reward (yes, we are fair enough);

  • Challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);

  • Health insurance, paid vacation and sick leave;

  • Culture of diversity & inclusion to unite the most outstanding talents;

  • Community of people who understand your game passion.
  • 34262

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