Job Description

Level Designer in Unity (Intermediate - Senior)

Responsibilities

What You Will Do

  • Generate terrains and place 2D and 3D elements (buildings, vegetation, signage, accessories) from a content library. You may also be called upon to contribute to this library.
  • Learn how cities function internationally. You need to understand signage, traffic, parking, tunnels, services, etc.
  • Bring your scenes to life with your artistic expertise. Make clever compromises in applying large, medium, and small details to meet deadlines.
  • Recreate geospecific areas based on real references.
  • Learn workflows and technical constraints. Collaborate with the team and ask questions regularly to avoid mistakes.
  • Share your ideas to improve workflows, visual elements, and performance.
  • Participate in the content integration process in Unity to ensure the quality of your work.
  • ...

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