Job Description
Job Description
As a Lighting Artist at Ubisoft Toronto, you will design and implement high‑quality lighting for both gameplay and cinematics. Your work will shape atmospheres, guide player attention, and enhance the game's visual experience, balancing artistic direction with gameplay needs, narrative goals, technological constraints, and production deadlines.
What you'll do
- Review game design and artistic direction documents to understand lighting goals and challenges
- Collaborate with the Graphic Technical Director and programmers to develop lighting‑specific tools and features
- Work closely with the Artistic Director to align lighting with the project's vision
- Create lighting systems that enhance atmosphere, support gameplay, and highlight the work of other teams
- Define moods and atmospheres through light placement and effects
- Validate lighting quality with artistic and technical ...
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