Job Description

Job Overview:

We are seeking a talented and detail-oriented Lighting & Compositor (3D) artist to join our

creative team. You will be responsible for creating high-quality lighting setups and compositing

rendered elements to achieve the final look of 3D scenes and animations. You should have a

strong eye for mood, atmosphere, and visual storytelling, ensuring the final output meets artistic

and technical standards.


Key Responsibilities:

  • Light 3D environments, characters, and props using industry-standard software to enhance mood, depth, and visual storytelling.
  • Composite 3D render passes (e.g., beauty, specular, ambient occlusion, etc.) into final images or sequences.
  • Collaborate with modeling, texturing, animation, and FX teams to ensure seamless integration of assets.
  • Optimize lighting setups to ensure render efficiency and maintain visual fidelity.
  • Apply color correction, grading, and other post-process effects to refine the final output.
  • Troubleshoot lighting and render issues in collaboration with the pipeline and rendering teams.
  • Maintain consistency of lighting and compositing across shots in a sequence.
  • Stay updated on industry trends and software advancements.


Required Skills and Qualifications:

  • Strong proficiency in 3D lighting and compositing tools such as Blender, Maya, 3ds Max, After Effects, Vray.
  • Solid understanding of lighting principles, color theory, shadows, and reflections.
  • Experience in multi-pass compositing and rendering workflows.
  • Ability to match real-world lighting and integrate CG elements into live-action plates (if applicable).
  • Knowledge of render optimization and efficient lighting workflows.
  • Good communication and problem-solving skills.
  • A solid portfolio or showreel showcasing lighting and compositing work in 3D environments.

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