Job Description

Please note you will need to have working rights in Australia. At this stage, we cannot sponsor a working visa. This is an in person, on location in studio position.

Big Ant Studios are looking for a highly talented and motivated Animator to play a key role in the studio.

Join us in making some of consoles and PCs biggest sports titles from our centrally located Melbourne studio.

The Job
  • Work with art and code team members to improve character visuals, such as mesh deformation, facial animation, cloth, and hair dynamics.
  • Edit and clean motion capture data using Motion Builder.
  • Design animation systems with gameplay team members.
  • Coordinate and direct motion capture shoots.
You
  • Strong animation skills, especially with body mechanics.
  • Strong technical skills in Motion Builder and Maya.
  • Good working knowledge of cloth and hair dynamics, ideally in video games.

Apply for this Position

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