Job Description

Key Responsibilities:

  • Teach undergraduate and graduate courses in game development, including game design, interactive media, and immersive technologies.
  • Conduct research and publish in recognized, peer-reviewed journals.
  • Supervise student research, graduation projects, and postgraduate theses.
  • Develop and update curricula aligned with industry standards and new technologies.
  • Participate in academic accreditation and ensure course quality.
  • Lead projects in game-related fields such as serious games, AI in games, and AR/VR.
  • Collaborate with industry partners to enhance research and teaching relevance.
  • Represent the university at academic and professional conferences
  • Required Qualifications and Competencies:

  • PhD in Game Development, Computer Science, or a related field from a recognized university.
  • Minimum of three years teaching experience in game development or interactive media.
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