Job Description
Key Responsibilities:
Teach undergraduate and graduate courses in game development, including game design, interactive media, and immersive technologies.Conduct research and publish in recognized, peer-reviewed journals.Supervise student research, graduation projects, and postgraduate theses.Develop and update curricula aligned with industry standards and new technologies.Participate in academic accreditation and ensure course quality.Lead projects in game-related fields such as serious games, AI in games, and AR/VR.Collaborate with industry partners to enhance research and teaching relevance.Represent the university at academic and professional conferencesRequired Qualifications and Competencies:
PhD in Game Development, Computer Science, or a related field from a recognized university.Minimum of three years teaching experience in game development or interactive media.
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