Job Description

About the Role

We are seeking a Lead Animator who can take ownership of our character animation pipeline end-to-end. Our characters are grounded in real-world human roles - primarily blue-collar and construction-industry workers - so animations must feel authentic, physical, weight-accurate, and believable .

You will work across Unreal Engine 5.6 , Metahuman pipelines, lip-sync workflows, and retargeting systems to polish existing animation libraries and help generate new motion assets.

This is a hands‑on leadership role with responsibility for quality control, animation polish, technical troubleshooting, and mentoring junior animators .

Key Responsibilities

  • Lead the full character animation pipeline inside Unreal Engine 5.6

  • Polish and refine raw mocap and hand-keyed animations to meet production quality

  • Retarget animations across r...

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