Job Description
Job Description
Job Description:
Experienced Unity developer who can deliver end to end VR training solutions and build editor tooling and plugins that make VR content authoring fast, repeatable, and low effort. The ideal candidate combines strong Unity/C# development, XR platform knowledge, and Unity editor/plugin engineering, with a focus on performance, usability, and maintainability. Strong Professional experience with unity (5+ years preferred) and advanced C# skills .
Responsibilities
Core responsibilities:
Design, implement, and maintain VR training applications in Unity for target platforms (e.g., Meta Quest, PC VR, mobile VR).
Build robust Unity Editor tools, custom inspectors, and plugins (packages/UPM) that streamline content creation and reduce manual tasks for instructional designers.
Create reusable systems and frameworks (interaction, locomotion, UI, event sy...
Job Description:
Experienced Unity developer who can deliver end to end VR training solutions and build editor tooling and plugins that make VR content authoring fast, repeatable, and low effort. The ideal candidate combines strong Unity/C# development, XR platform knowledge, and Unity editor/plugin engineering, with a focus on performance, usability, and maintainability. Strong Professional experience with unity (5+ years preferred) and advanced C# skills .
Responsibilities
Core responsibilities:
Design, implement, and maintain VR training applications in Unity for target platforms (e.g., Meta Quest, PC VR, mobile VR).
Build robust Unity Editor tools, custom inspectors, and plugins (packages/UPM) that streamline content creation and reduce manual tasks for instructional designers.
Create reusable systems and frameworks (interaction, locomotion, UI, event sy...
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