Job Description

Position Overview
We are hiring a Game Programmer to design and implement a centralized VR runtime control system that gives an external operator full authority over live VR standalone multiple sessions across multiple locations.

The role focuses on controlling, monitoring, and supervising VR gameplay at runtime, with responsibility spanning runtime systems, control tooling, and supporting backend communication, not just limited to creating game content.

Authority refers to application-level control within the Unreal Engine runtime, not OS-level or headset firmware control.Primary Responsibilities
· Start, quit, pause, resume, and restart VR sessions remotely
· View the live VR HMD perspective on a control PC
· Toggle between multiple active VR players
· Track and display player position on mapped in-game areas
· Implement server/controller-authoritative control logic
· Implement communication between VR clients and an externa...

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