Job Description
I am building a discipline-focused iOS application that uses Apple's Screen Time / FamilyControls APIs to block selected applications during user-defined sessions.
This is not a UI project.
This is not a generic productivity app.
This milestone focuses strictly on enforcement reliability and lifecycle correctness using:
• FamilyControls
• ManagedSettings
• DeviceActivityMonitor
• App Groups
• SwiftUI lifecycle handling
I am only interested in developers who have previous hands-on experience with Apple's Screen Time APIs and understand their system-level constraints.
If you have not implemented Screen Time enforcement before, please do not apply.
⸻
Current Situation
Core enforcement logic exists but requires stabilization.
We need to ensure:
1. Enforcement persists correctly across:
• app termination
• device restart
• screen lock / unlock
• background / foreground transitions
2. S...
This is not a UI project.
This is not a generic productivity app.
This milestone focuses strictly on enforcement reliability and lifecycle correctness using:
• FamilyControls
• ManagedSettings
• DeviceActivityMonitor
• App Groups
• SwiftUI lifecycle handling
I am only interested in developers who have previous hands-on experience with Apple's Screen Time APIs and understand their system-level constraints.
If you have not implemented Screen Time enforcement before, please do not apply.
⸻
Current Situation
Core enforcement logic exists but requires stabilization.
We need to ensure:
1. Enforcement persists correctly across:
• app termination
• device restart
• screen lock / unlock
• background / foreground transitions
2. S...
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