Job Description

In this role, you can expect to:

  • Work closely with artists, project managers, engineers and the rest of the Technical Art team to create and improve art production workflows, tools, pipelines, and asset optimization/integration.
  • Work closely with the VFX artists, mentoring and teaching them on optimization.
  • Develop pipelines and tools for the team.
  • Develop pipelines for creating beautiful and vibrant VFX.
  • Develop pipelines for lighting, including a day/night cycle, while contributing to lighting.
  • Contribute to rendering and shading techniques and processes.
  • Find creative solutions to realize artistic visions within the technical limit.
  • To be successful in this role, your background includes:

  • 5+ years development experience in Unity.
  • Solid game industry experience, specifically in a technical artist or VFX role.
  • Strong ability to troubleshooting artist technical problems....
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