Job Description
Please note: the location states Toronto, Ontario, but this role can be carried out fully remote.
The Company
Torn Banner Studios is a Toronto, Canada-based independent game development studio founded in 2010. We first made our mark with Chivalry: Medieval Warfare, a multi-million copy selling title that redefined melee combat in gaming. Since then, we’ve continued to grow and innovate, releasing Chivalry 2 and, most recently, No More Room in Hell 2, currently in Early Access. Today, our team of around 100 developers is dedicated to creating unique, challenging, and fun gaming experiences.
As a Senior, or Principal, Gameplay/Combat Programmer, you will be responsible for designing, implementing, optimizing, and maintaining gameplay systems related to combat.
You will collaborate with engineers, designers, artists, and QA to develop new melee combat features, enhance existing systems, and ensure a smooth integration with other game components.
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