Job Description
Position Summary We're looking for software engineers with strong computer science fundamentals and hands-on experience in Unity and C#. In this role, you'll design, implement, and own core gameplay and runtime systems, making thoughtful trade-offs across performance, correctness, and maintainability. You'll work in a fast-moving environment where engineers are expected to reason deeply about problems, pick the right abstractions, and ship high-quality code that runs at scale. If you enjoy solving complex engineering problems and building delightful experiences using Unity as a tool, you'll thrive here Requirements Whats required of you 2+years' experience in software engineering, with hands-on game development in Unity and C#. Apply strong computer science fundamentals (data structures, OOP, systems thinking) to solve gameplay and runtime problems. Design, implement, and own modular, reusable, and reliable systems Collaborate with designers, product managers, QA, and artists to co-design systems, not just translate specifications Continuously improve code quality through refactoring, reviews, and technical best practices Communicate clearly, think creatively, and collaborate effectively in cross-functional teams What we are looking for Strong software engineering fundamentals with hands-on experience building systems in Unity Deep understanding of Unity's execution model, including scripting, scene and object lifecycles, rendering, and input/UI systems Ability to design and evolve gameplay and runtime systems, not just implement features Experience working with physics, animation, and visual effects, with a focus on correctness, performance, and maintainability Solid grasp of object-oriented design, SOLID principles, and common architectural patterns, and the judgment to apply them pragmatically Ability to write clean, readable, well-tested, and maintainable code, and to continuously improve existing systems through refactoring Experience with shipping and running live mobile titles Experience optimizing memory usage, CPU cost, and frame-time budgets, is a plus
B.Tech
2-4 years
Whatβs required of you β 3+yearsβ experience in active game development is required β Design, build and maintain efficient, reusable, and reliable code β Translate design specification into a functional game. β Implement game functionality as per communicated design β Strong knowledge of data structure and algorithms β Demonstrated experience with continuous improvement initiatives highly desirable β Must be highly creative and collaborative What we are looking for β Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management β Familiarity with level design and planning β Experience with game physics and particle systems β Experience optimizing memory and space usage for support of older hardware β Experience with 2D is a plus β Prior experience with a well-known mobile title is a significant asset β Strong understanding of object-oriented programming β Familiarity with current design and architectural patterns β Write a clean, readable, and easily maintainable code
B.Tech
2-4 years
Whatβs required of you β 3+yearsβ experience in active game development is required β Design, build and maintain efficient, reusable, and reliable code β Translate design specification into a functional game. β Implement game functionality as per communicated design β Strong knowledge of data structure and algorithms β Demonstrated experience with continuous improvement initiatives highly desirable β Must be highly creative and collaborative What we are looking for β Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management β Familiarity with level design and planning β Experience with game physics and particle systems β Experience optimizing memory and space usage for support of older hardware β Experience with 2D is a plus β Prior experience with a well-known mobile title is a significant asset β Strong understanding of object-oriented programming β Familiarity with current design and architectural patterns β Write a clean, readable, and easily maintainable code
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