Job Description
Superpowers you have are
- Proven experience as a Project Lead within a Stylized 3D Character Art team in a game development environment
- Relevant portfolio with examples of work in the corresponding direction
- Ability to manage and review the quality of the team's output, ensuring it meets artistic and technical standards
- Skills in mentoring, guiding, and resolving artistic and technical challenges within the project team, as well as providing clear, constructive feedback
- High-poly sculpt in Zbrush
- SubD modeling in Max / Maya
- Character topology for animation
- Cloth simulation in Marvelous Designer
- Strong knowledge of anatomy
- Ability to create UV mapping and texture baking (normal, AO, etc.)
- Texturing in Substance Painter and/or hand‑painted texturing
- Good understanding of modern pipelines and requirements for stylized character creation
- Ability to follow ...
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