Job Description

Superpowers you have are
  • Proven experience as a Project Lead within a Stylized 3D Character Art team in a game development environment
  • Relevant portfolio with examples of work in the corresponding direction
  • Ability to manage and review the quality of the team's output, ensuring it meets artistic and technical standards
  • Skills in mentoring, guiding, and resolving artistic and technical challenges within the project team, as well as providing clear, constructive feedback
  • High-poly sculpt in Zbrush
  • SubD modeling in Max / Maya
  • Character topology for animation
  • Cloth simulation in Marvelous Designer
  • Strong knowledge of anatomy
  • Ability to create UV mapping and texture baking (normal, AO, etc.)
  • Texturing in Substance Painter and/or hand‑painted texturing
  • Good understanding of modern pipelines and requirements for stylized character creation
  • Ability to follow ...

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