Job Description

Superpowers
you have are

  • Proven experience as a Project Lead within a Stylized 3D Character Art team in a game development environment;

  • Relevant portfolio with examples of work in the corresponding direction;

  • Ability to manage and review the quality of the team’s output, ensuring it meets artistic and technical standards;

  • Skills in mentoring, guiding, and resolving artistic and technical challenges within the project team, as well as providing clear, constructive feedback;

  • High-poly sculpt in Zbrush;

  • SubD modeling in Max / Maya;

  • Character topology for animation;

  • Cloth simulation in Marvelous Designer;

  • Strong knowledge of anatomy;

  • Ability to create UV mapping and texture baking (normal, AO, etc.);

  • Texturing in Substance Painter and/or hand-painted texturing;

  • Good understanding of modern pipelines and requirements for stylized ...
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