Job Description

We need a Technical 3D Artist who can own the end-to-end pipeline for our jewellery configurator.
About the Role
You will take layered Rhino (.3dm) files, clean and standardize layers, generate high-quality masks and beauty renders using Substance 3D Painter (or equivalent) with studio lighting, and deliver Flutter-ready outputs so metal and stone colors can change reliably in the app.
Responsibilities
Clean/standardize Rhino 3DM layers (remove garbage data, ensure correct grouping)
Create/maintain studio lighting + master materials (metal, gems, stones)
Generate masks/ID maps + beauty renders per layer/variant (batch-friendly)
Provide a repeatable pipeline + scripts/automation for scaling across many SKUs
Support integration requirements for Flutter configurator (asset format, naming, logic)
Qualifications
Must Have:
Rhino 3D + Substance 3D Painter (LookDev, masks, materials)
Product visualization quality rendering (consistent, premium finish)
Pipeline thinking + basic scripting/automation (Python preferred)
Understanding of configurators (variants, masks, layer mapping)
Nice to Have:
Flutter experience or experience delivering assets for mobile configurators.

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