Job Description

Overview

C63–C70/hr. Our client is seeking a Senior Technical Art Generalist to drive high-quality real-time content creation of characters, environments, and worlds in gameplay spaces. This role is for a versatile technical artist who can own content end-to-end in Unreal Engine 5, from DCC creation through in-engine setup, logic integration, optimization, and final polish.

This is a hybrid role in Vancouver.

Responsibilities

  • Own end-to-end real-time content creation in Unreal Engine 5, from DCC authoring through final in-engine implementation
  • Create and integrate character, environment, and prop assets, including rigging, animation, lighting, layout, and materials
  • Connect art content to gameplay systems using Blueprints and engine workflows
  • Optimize and debug content for performance, stability, and visual quality
  • Collaborate closely with Art, Design, and Engineering to deliver production-ready content
  • ...

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