Job Description

Job Description

Your daily tasks:

  • Working closely with the art and programming departments on creating optimized, high-quality visual assets and tools.
  • Depending on your speciality and experience:
    • creating specialized tools for Artists and Level Designers,
    • creating and developing shaders and materials, mainly for Environment/Character Artist and UI Designers,
    • environmental look development, creating full-screen effects and developing the rendering pipeline from the visual side,
    • working on special effects and assets using tools like Houdini.

Qualifications

You meet our expectations if you have:

  • 4+ years of experience on a similar position.
  • Experience in working with rendering pipelines.
  • Experience with industry standard 3D packages.
  • Basic to advanced skills in modeling and texturing.
  • Depending on your specialit...

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