Job Description

Position Overview

As an Associate Technical Artist/Technical Artist, you will act as a bridge between our Artists, Designers, and Engineers, helping to ensure smooth asset pipelines, efficient workflows, and optimized visual quality for Unity-based titles. This role requires both creativity and technical problem-solving to deliver scalable art pipelines and outstanding visual experiences for mobile games.



Requirements

What You’ll Do

●        Collaborate with Art and Engineering teams to integrate and optimize 2D/3D assets in Unity.

●        Manage the art pipeline from concept and asset creation to Unity integration.

●        Support animation implementation (Unity Animator).

●        Profile and optimize performance for mobile platforms (memory, draw calls, asset compression).

●        Create and optimize particle systems and visual effects for Unity.

●        Audit and maintain asset quality, compression standards, and optimization across platforms.

●        Document and refine pipeline processes, providing clear guidance to teams.

●        Collaborate closely with cross-functional teams to solve recurring problems.

Good to Have:

●        Knowledge of shaders and materials using Unity’s Shader Graph or HLSL.

●        Basic Knowledge of C# to Build and maintain Unity Editor tools to streamline pipelines and improve efficiency.

●        Experience with version control software such as Git.

●        Experience with Unity Timeline.

What We’re Looking For

●        1+ years of professional experience as a Technical Artist with Unity expertise.

●        Strong knowledge of Unity (2D/3D) and asset integration.

●        Experience with Photoshop, Illustrator, After Effects and Figma.

●        Familiarity with rigging, skinning, and animation workflows in Unity.

●        Experience creating and optimizing particle systems and VFX.

●        Understanding of asset optimization and compression for mobile platforms.

●        Problem-solving mindset with the ability to identify technical/artistic constraints early.

●        Good communication skills for cross-team collaboration.

●        Strong time management skills to meet deadlines without compromising quality.



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