Job Description
Responsibilities
- Design, build, and maintain tools and systems that support our animation and VFX pipelines
- Work closely with artists and department leads to identify and resolve pipeline bottlenecks
- Automate repetitive tasks and streamline asset flow from modeling to final render
- Troubleshoot technical issues in production and provide efficient support
- Ensure software integration (e.g., Maya, Unreal Engine) into a cohesive workflow
- Support versioning, publishing, and file tracking systems
- Collaborate with production and IT teams to ensure data integrity and performance
Requirements
- Proven experience as a Pipeline TD or similar technical role in animation, VFX, or game cinematics
- Solid understanding of production workflows across multiple departments
- Experience with one or more DCCs: Maya, Unreal, Blender, others
- Familiarity with asset tracking...
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