Job Description

Responsibilities

  • Design, build, and maintain tools and systems that support our animation and VFX pipelines
  • Work closely with artists and department leads to identify and resolve pipeline bottlenecks
  • Automate repetitive tasks and streamline asset flow from modeling to final render
  • Troubleshoot technical issues in production and provide efficient support
  • Ensure software integration (e.g., Maya, Unreal Engine) into a cohesive workflow
  • Support versioning, publishing, and file tracking systems
  • Collaborate with production and IT teams to ensure data integrity and performance

Requirements

  • Proven experience as a Pipeline TD or similar technical role in animation, VFX, or game cinematics
  • Solid understanding of production workflows across multiple departments
  • Experience with one or more DCCs: Maya, Unreal, Blender, others
  • Familiarity with asset tracking...

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