Job Description

Description

1. Planning and Specification Design of In-Game UI/UX
Design specifications for all UI elements related to player operation and visibility, including menus, HUD, inventory, skill trees, and maps. Responsible for creating specifications and overseeing their implementation.

2. Information Architecture and User Flow Design
Design information placement, display priorities, and screen transitions to facilitate smooth user decision-making and action selection. Balance usability and visibility for an optimal experience.

3. Prototype Creation and UI Flow Design
Create wireframes, screen transition diagrams, and other prototypes to visualize UI structure and UX flow. Collaborate with UI artists and programmers to implement specifications effectively.

4. UI Sound and Text Management and Implementation Coordination
Manage UI sound effects and text content in coordination with relevant departments, ensuring proper implementation...

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