Job Description
We’re looking for a Unity Developer Intern who can support the development of XR applications (MR/VR) and help implement multiplayer networking using Photon Fusion and/or Unity Netcode. You should also have intermediate knowledge in 3D tools (preferably Blender, or Maya/other equivalent) to handle basic asset prep and optimization.
Responsibilities
1. Assist in building and maintaining MR/VR experiences in Unity.
2. Optimize performance for standalone VR headsets (draw calls, batching, LODs, lighting, texture sizing, profiler checks).
3. Work with 3D assets: import/export pipelines, scale/orientation fixes, colliders, mesh cleanup, texture/material setup.
4. Use Blender/Maya to do intermediate tasks like basic modeling edits, UV fixes, polygon reduction, and export (FBX/GLB).
5. Collaborate using Git (or similar), follow coding standards, and d...
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