Job Description
VFX/Technical Artist
Full-Time | Remote (AU/NZ) or Canberra Studio
Uppercut Games is seeking a talented VFX/Technical Artist to help shape the visual direction of our current UE5 project. You’ll also have a good understanding of runtime asset optimisation for consoles, help create tools that support our level team, and set up intricate Blueprints inside the Unreal Editor.
Who We Are:
Uppercut Games builds original, experimental, and immersive games for a global audience. Founded in 2011 by industry veterans best known for their work on the Bioshock series, Uppercut Games has released multiple games across mobile, PC, Xbox, and PlayStation, including the EPOCH series, the Submerged series, and City of Brass. We are returning to our roots with a ground-breaking and genre-busting new project, published by Focus Entertainment.
We’re passionate about making games and fostering a positive culture that prioritises work-life balance...
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