Jobs Found

Game Designer: Live Progression & Systems

🏢 Ubisoft 📍 Quebec, Capitale-Nationale, Canada
Full-time IT-&-Technology

Game Designer — Live Progression & Systems

🏢 Ubisoft Entertainment 📍 Quebec, Capitale-Nationale, Canada
Full-time IT-&-Technology

Game Designer - Progression & Systems (Assassin’s Creed Franchise)

🏢 Ubisoft 📍 Quebec, Capitale-Nationale, Canada
Full-time IT-&-Technology

Game Designer - Progression & Systems (Assassin’s Creed Franchise)

🏢 Ubisoft Entertainment 📍 Quebec, Capitale-Nationale, Canada
Full-time IT-&-Technology

Game Designer - Progression & Systems (Assassin’s Creed Franchise)

🏢 Ubisoft 📍 Québec City, Quebec, Canada
Full-time Art-and-Design-Workers

Principal Game Designer - WWE Champions

🏢 Scopely 📍 Toronto, Vancouver, Calgary, Montreal (Administrative Region), Montreal, Ottawa, Edmonton, Mississauga, Quebec, Ontario, Metro Vancouver Regional District, Alberta, Quebec, Montreal (administrative region), Ontario, Division No. 11, Peel Region, Capitale-Nationale, Canada
Full-time Marketing-&-Media

Lead Video Game Level Designer - Contract

🏢 Squido Studio 📍 Quebec, Capitale-Nationale, Canada
Full-time Other-General

Lead Video Game Level Designer - Contract

🏢 Squido Studio 📍 Quebec, Capitale-Nationale, Canada
Full-time Other-General

Senior Game Designer

🏢 Confidential 📍 Montreal, Quebec, Canada
Full-time Other-General

Game Designer (Fight) – For Honor

🏢 Ubisoft 📍 Montreal, Quebec, Canada
Full-time Art-and-Design-Workers