Principal Game Designer Shape Player Centric Systems Jobs in Canada
ethical AI opportunities in Canada
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Principal Game Designer: Shape Player-Centric Systems
🏢 Fortis Games
📍 Canada, , , Canada, Canada
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Principal Game Designer: Shape Player-Centric Systems
🏢 Fortis Games
📍 Canada, Canada, Canada
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Principal Game Designer, Engagement — Live Design & Growth
🏢 Epic Games
📍 Canada, , , Canada, Canada
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Principal Game Designer, Engagement — Live Design & Growth
🏢 Epic Games
📍 Canada, Canada, Canada
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Principal Systems Designer | North America | Canada | Europe | Fully Remote
🏢 Escape Velocity Entertainment
📍 Canada, , , Canada, Canada
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Principal Systems Designer | North America | Canada | Europe | Fully Remote
🏢 Escape Velocity Entertainment Inc
📍 Canada, Canada, Canada
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Principal Systems Designer | North America | Canada | Europe | Fully Remote
🏢 Escape Velocity Entertainment Inc
📍 Canada, , , Canada, Canada
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Principal Systems Designer — Metagame & Monetization (AAA)
🏢 Escape Velocity Entertainment Inc
📍 Canada, , , Canada, Canada
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Principal Game Designer, Live Ops & Economy (WWE Champions)
🏢 Scopely
📍 Canada, , , Canada, Canada
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Principal Systems Designer — Metagame & Monetization (AAA)
🏢 Escape Velocity Entertainment
📍 Canada, , , Canada, Canada
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Senior/Principal UX Designer
🏢 Smoking Gun Interactive
📍 Vancouver, Metro Vancouver Regional District, Canada
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Senior/Principal UX Designer
🏢 Smoking Gun Interactive
📍 Vancouver, Metro Vancouver Regional District, Canada
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Senior/Principal UX Designer
🏢 Smoking Gun Interactive
📍 Vancouver, British Columbia, Canada
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Principal Game Designer, Engagement: Player Progression
🏢 Epic Games
📍 Montreal, Montreal (administrative region), Canada
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Principal Game Designer, Engagement: Player Progression
🏢 Epic Games
📍 Montreal, Montreal (administrative region), Canada
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Principal Systems Designer | North America | Canada | Europe | Fully Remote
🏢 Escape Velocity Entertainment
📍 Toronto, Calgary, Vancouver, Montreal, Montreal (Administrative Region), Ottawa, Edmonton, Mississauga, Quebec, Ontario, Alberta, Metro Vancouver Regional District, Montreal (administrative region), Quebec, Ontario, Division No. 11, Peel Region, Capitale-Nationale, Canada
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Principal Systems Designer | North America | Canada | Europe | Fully Remote
🏢 Escape Velocity Entertainment Inc
📍 Toronto, Calgary, Vancouver, Montreal, Montreal (Administrative Region), Ottawa, Edmonton, Mississauga, Quebec, Ontario, Alberta, Metro Vancouver Regional District, Montreal (administrative region), Quebec, Ontario, Division No. 11, Peel Region, Capitale-Nationale, Canada
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Principal Systems Designer — Metagame & Monetization (AAA)
🏢 Escape Velocity Entertainment Inc
📍 Toronto, Calgary, Vancouver, Montreal, Montreal (Administrative Region), Ottawa, Edmonton, Mississauga, Quebec, Ontario, Alberta, Metro Vancouver Regional District, Montreal (administrative region), Quebec, Ontario, Division No. 11, Peel Region, Capitale-Nationale, Canada
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Principal Game Designer, Live Ops & Economy (WWE Champions)
🏢 Scopely
📍 Toronto, Calgary, Vancouver, Montreal, Montreal (Administrative Region), Ottawa, Edmonton, Mississauga, Quebec, Ontario, Alberta, Metro Vancouver Regional District, Montreal (administrative region), Quebec, Ontario, Division No. 11, Peel Region, Capitale-Nationale, Canada
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Principal Systems Designer — Metagame & Monetization (AAA)
🏢 Escape Velocity Entertainment
📍 Toronto, Calgary, Vancouver, Montreal, Montreal (Administrative Region), Ottawa, Edmonton, Mississauga, Quebec, Ontario, Alberta, Metro Vancouver Regional District, Montreal (administrative region), Quebec, Ontario, Division No. 11, Peel Region, Capitale-Nationale, Canada
E
Lead Game Designer – UFC Live Service & Systems
🏢 Electronic Arts
📍 Vancouver, Metro Vancouver Regional District, Canada
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Lead Game Designer – UFC Live Service & Systems
🏢 Electronic Arts
📍 Vancouver, Metro Vancouver Regional District, Canada
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Principal UX Designer - Unannounced Title
🏢 Scopely
📍 Canada, , , Canada, Canada
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Game Economy Architect: Balance & Monetization
🏢 ISART
📍 Montreal, Montreal (administrative region), Canada
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Senior Systems Designer, Rocket League Live Ops
🏢 Epic Games
📍 Canada, BC, Canada
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Game Designer - Progression & Systems (Assassin’s Creed Franchise)
🏢 Ubisoft
📍 Québec City, Quebec, Canada
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Principal Game Designer, Engagement
🏢 Epic Games
📍 Montreal, Montreal (administrative region), Canada
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Principal Game Designer, Engagement
🏢 Epic Games
📍 Montreal, Montreal (administrative region), Canada
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Game Designer - Progression & Systems (Assassin’s Creed Franchise)
🏢 Ubisoft
📍 Quebec, Capitale-Nationale, Canada
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Senior Systems Designer — Craft Living, AI-Driven Sandbox
🏢 Storycraft Games Inc.
📍 Canada, Canada, Canada
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Senior Systems Designer — Craft Living, AI-Driven Sandbox
🏢 Storycraft Games Inc.
📍 Canada, , , Canada, Canada
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Principal Game Designer - WWE Champions
🏢 Scopely
📍 Canada, , , Canada, Canada
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Game Designer - Progression & Systems (Assassin’s Creed Franchise)
🏢 Ubisoft Entertainment
📍 Quebec, Capitale-Nationale, Canada
I
Game Economic Designer
🏢 ISART Digital
📍 Montreal, Montreal (administrative region), Canada
S
Senior Game Designer — WWE Champions (Remote)
🏢 Scopely
📍 Canada, Canada, Canada
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Senior Game Designer — WWE Champions (Remote)
🏢 Scopely
📍 Canada, , , Canada, Canada
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Remote Video Game Designer (Contract)
🏢 Far Coder
📍 Canada, , , Canada, Canada