Game Designer Progression Systems Assassins Creed Franchise Jobs in Quebec
ethical AI opportunities in Canada
Jobs Found
U
Game Designer: Live Progression & Systems
🏢 Ubisoft
📍 Quebec, Capitale-Nationale, Canada
U
Game Designer - Progression & Systems (Assassin’s Creed Franchise)
🏢 Ubisoft Entertainment
📍 Quebec, Capitale-Nationale, Canada
U
Game Designer - Progression & Systems (Assassin’s Creed Franchise)
🏢 Ubisoft
📍 Quebec, Capitale-Nationale, Canada
U
Game Designer — Live Progression & Systems
🏢 Ubisoft Entertainment
📍 Quebec, Capitale-Nationale, Canada
U
Game Designer - Progression & Systems (Assassin’s Creed Franchise)
🏢 Ubisoft
📍 Québec City, Quebec, Canada
P
Gameplay Animator — Immersive Action-Adventure Project
🏢 PC Games Insider
📍 Quebec, Capitale-Nationale, Canada
P
Gameplay Animator — Immersive Action-Adventure Project
🏢 PC Games Insider
📍 Quebec, Capitale-Nationale, Canada
P
Gameplay Animator — Immersive Action-Adventure Project
🏢 PC Games Insider
📍 Quebec, Capitale-Nationale, Canada
U
Concepteur·trice de jeu - progression et systèmes (Franchise Assassin’s Creed)
🏢 Ubisoft
📍 Québec City, Quebec, Canada
U
Concepteur·trice de jeu - progression et systèmes (Franchise Assassin’s Creed)
🏢 Ubisoft
📍 Québec City, Quebec, Canada
S
Lead Video Game Level Designer - Contract
🏢 Squido Studio
📍 Quebec, Capitale-Nationale, Canada
S
Lead Video Game Level Designer - Contract
🏢 Squido Studio
📍 Quebec, Capitale-Nationale, Canada
S
Principal Game Designer - WWE Champions
🏢 Scopely
📍 Toronto, Vancouver, Calgary, Montreal (Administrative Region), Montreal, Ottawa, Edmonton, Mississauga, Quebec, Ontario, Metro Vancouver Regional District, Alberta, Quebec, Montreal (administrative region), Ontario, Division No. 11, Peel Region, Capitale-Nationale, Canada