Principal Artist Textures Jobs in Quebec
ethical AI opportunities in Canada
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Lead Textures Artist — PBR & Real-Time Rendering
🏢 Ubisoft Quebec City
📍 Quebec, Capitale-Nationale, Canada
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Lead Textures Artist — PBR & Real-Time Rendering
🏢 Ubisoft Quebec City
📍 Quebec, Capitale-Nationale, Canada
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Principal Texture Artist – AAA PBR Mastery
🏢 Ubisoft Entertainment
📍 Quebec, Capitale-Nationale, Canada
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Principal Texture Artist – AAA PBR Mastery
🏢 Ubisoft Entertainment
📍 Quebec, Capitale-Nationale, Canada
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Principal Artist - Textures
🏢 Ubisoft Entertainment
📍 Quebec, Capitale-Nationale, Canada
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Principal Artist - Textures
🏢 Ubisoft Quebec City
📍 Quebec, Capitale-Nationale, Canada
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Principal Artist - Textures
🏢 Ubisoft Quebec City
📍 Quebec, Capitale-Nationale, Canada
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Principal Artist - Textures
🏢 Ubisoft Entertainment
📍 Quebec, Capitale-Nationale, Canada
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Hybrid Principal Texture Artist — PBR Materials for AAA Games
🏢 Ubisoft
📍 Quebec, Capitale-Nationale, Canada
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Hybrid Principal Texture Artist — PBR Materials for AAA Games
🏢 Ubisoft
📍 Quebec, Capitale-Nationale, Canada
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Artiste de biomes et matériaux expert.e – Expert Biomes and Materials Artist – Beenox
🏢 Activision
📍 Quebec, Capitale-Nationale, Canada
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Artiste de biomes et matériaux expert.e – Expert Biomes and Materials Artist – Beenox
🏢 Activision
📍 Quebec, Capitale-Nationale, Canada
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Artiste de biomes et matériaux expert.e – Expert Biomes and Materials Artist – Beenox
🏢 Beenox
📍 Québec City, Quebec, Canada
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Artiste de biomes et matériaux expert.e – Expert Biomes and Materials Artist – Beenox
🏢 Impleo
📍 Quebec, Capitale-Nationale, Canada
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Artiste de biomes et matériaux expert.e – Expert Biomes and Materials Artist – Beenox
🏢 Impleo
📍 Quebec, Capitale-Nationale, Canada
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Character Technical Director - (Assassin's Creed project)
🏢 Ubisoft
📍 Québec City, Quebec, Canada
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Character Technical Director - (Assassin's Creed project)
🏢 Ubisoft
📍 Québec City, Quebec, Canada
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Senior Lookdev ArtistMontreal, CanadaRodeo FX - Accessoires 3D / Assets
🏢 Rodeo FX
📍 Montreal, Quebec, Canada
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Artiste de biomes et matériaux expert.e – Expert Biomes and Materials Artist – Beenox
🏢 Activision Blizzard
📍 Québec City, Quebec, Canada
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Artiste de biomes et matériaux expert.e – Expert Biomes and Materials Artist – Beenox
🏢 Activision Blizzard
📍 Québec City, Quebec, Canada
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Artiste de biomes et matériaux expert.e – Expert Biomes and Materials Artist – Beenox
🏢 Activision Blizzard
📍 Montreal, Quebec, Canada
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Artiste de biomes et matériaux expert.e – Expert Biomes and Materials Artist – Beenox
🏢 Activision Blizzard
📍 Québec City, Quebec, Canada
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Artiste de biomes et matériaux expert.e – Expert Biomes and Materials Artist – Beenox
🏢 Activision Blizzard
📍 Montreal, Quebec, Canada
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Artiste de biomes et matériaux expert.e – Expert Biomes and Materials Artist – Beenox
🏢 Activision Blizzard
📍 Montreal, Quebec, Canada
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Artiste de biomes et matériaux expert.e – Expert Biomes and Materials Artist – Beenox
🏢 Activision Blizzard
📍 Québec City, Quebec, Canada
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Character Technical Director - (Assassin's Creed project)
🏢 Ubisoft
📍 Québec City, Quebec, Canada
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Artiste de Personnage Avancé.é
🏢 WB Games Montreal Inc.
📍 Montreal, Quebec, Canada
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Artiste d'effets visuels Expert [Far Cry]
🏢 Ubisoft
📍 Montreal, Quebec, Canada
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Freelance Illustrator
🏢 Twine
📍 Toronto, Calgary, Vancouver, Montreal, Montreal (Administrative Region), Ottawa, Edmonton, Mississauga, Quebec, Ontario, Alberta, Metro Vancouver Regional District, Montreal (administrative region), Quebec, Ontario, Division No. 11, Peel Region, Capitale-Nationale, Canada